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Author Topic: Mystic Seas Project
deamonboy
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Posts: 8
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Post Re: Mystic Seas Project
on: April 27, 2014, 01:16
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im going for the pixel art look personaly but thanks for the offer link

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Post Re: Mystic Seas Project
on: April 27, 2014, 10:14
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oh thats actually better for me. Im making a pixel art game like UWNH myself. So far the only thing you can make is move the ship through the sea. Im using GameMaker as engine. My plan is to make a solid base game and let the people here in the forum change it together, like a community game. What do you think of the idea?

deamonboy
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Post Re: Mystic Seas Project
on: April 28, 2014, 00:43
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not a bad one would your sprites be avalible for at least starter work for mine? i can donate a few bits my self id share your way too

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Post Re: Mystic Seas Project
on: April 28, 2014, 05:24
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Well, I can share with you my GameMaker file. So far I've made the ship move, and the suplies system. If you are willin to learn GameMaker Language (based on c++) and to use the interface, i think it would be a great project. But keep in mind I am no programmer, so my help in that are would not be to great. And I would like to extend the invitation to work in the game to EVERYBODY in the forum. Lets try to make a nice game guys ^^

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Post Re: Mystic Seas Project
on: May 4, 2014, 19:24
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Whats with all this spam? Anyway, I've been making a lot of tiles, so i've created a royal room. Here is, tell me what you guys think about the stile, colors, etc.

Image

chaoyun2k
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Posts: 492
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Post Re: Mystic Seas Project
on: May 4, 2014, 20:20
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The style seems fine and the colors work for me. What are the two things in the upper corners and would they be better moved diagonally one or maybe down one space?

Any information that I provide is based on the SNES version unless otherwise specified. I have thousands of hours into New Horizons and I have played it since it was released in the US on the SNES.

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Post Re: Mystic Seas Project
on: May 5, 2014, 07:39
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OH one is a small statue and the other one is a jar

chaoyun2k
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Post Re: Mystic Seas Project
on: May 5, 2014, 10:38
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The jar I got, it was the statues that I wasn't sure about...but that makes sense.

Any information that I provide is based on the SNES version unless otherwise specified. I have thousands of hours into New Horizons and I have played it since it was released in the US on the SNES.

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Post Re: Mystic Seas Project
on: May 6, 2014, 03:49
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Yeah im still experimenting with 16x16 tiles so it may not be that good yet. But I intend to also write a script and a Game Design Document for that, so maybe this can became a indie game, maybe on steam even. It depends if I get my programmer friend to join me.

deamonboy
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Posts: 8
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Post Re: Mystic Seas Project
on: May 13, 2014, 00:33
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id be glad to look at your project i know some c++ i dont see wht we couldent collab ive got a billion things i want to do feature wise tho

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