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Author Topic: Bermuda Triangle
oldposts
1st Mate
Posts: 1203
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Post Bermuda Triangle
on: November 5, 2006, 01:47
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I haven't seen anyone else post this, so here is just another interesting little thing that the game makers added in. If you head due west and a touch north from Santa Cruz, Africa you'll find the tiny Island of Bermuda at 27 N, 66 W. And if you sail between Bermuda and the Bahamas you run the risk of victimizing your fleet to the Bermuda Triangle. After a little bit of sailing your first mate will tell you that a ship is missing, and will slowly continue to tell you of more disappearances until you sail out of there. Every time I've done it, the mate has messed up the names of the ships though. For instance, when my Battleship the Belochka disappeared he said that the Seneca had disappeared, which was my Sloop moored in Amsterdam. Sometimes he says the name that it was before you renamed it as well. But anyway, you won't disappear or die, but after a while your entire fleet and captains will. That can be extremely handy, however, for eliminating unwanted mates if you're willing to moor your good ships and sail that far. Just sail across the Atlantic with your flagship and however many cheap ships you desire with unwanted mates at the helm until you hit the Triangle and you've got the most sure fire way to rid yourself of mates. Just be sure to take a few balms and plenty of provisions for when you sail into the stormy weather around there.

oldposts
1st Mate
Posts: 1203
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Post Re:Bermuda Triangle
on: June 10, 2007, 21:06
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I haven't had that at the Bemuda triangle. There are tiny islands located in a bit of a triangle though. I think you can loose ships everywhere on the open sea as long as you have no figurehead thingy. :}

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1st Mate
Posts: 1203
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Post Re:Bermuda Triangle
on: September 21, 2009, 16:08
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Me never had that happen!! A new way to get rid o the mates you were mule enough to hire! That always helps if I accidentally hire someone who has no special skills.

Anyhow, will the work in Sega Genesis version? And good point, will it work if you have a figurehead on your other ships?

:whistle:

oldposts
1st Mate
Posts: 1203
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Post Re:Bermuda Triangle
on: May 15, 2010, 21:02
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Mates that you don't want to hire are the ones destined to have misfortunes happen to them = Omar Kashani - Carmine Ragussa - Henry Mancine - Louis Fareiro. Having them even aboard the Comodore's ship will trigger the bad events to happen. The Bermuda Triangle is the small islands just to the east of what would be Florida. You can see then on the map.

Post edited by: kooldork, at: 2010/05/18 02:08

oldposts
1st Mate
Posts: 1203
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Post Re:Bermuda Triangle
on: June 28, 2010, 09:27
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I have had that happen to me once... I lost two ships, a galleon with a new-hire with gunning skills, and a frigate with a loyal mate without much luck. It hits across both ends in the bermuda triangle. I also had a disloyal mate leave me in the middle of a long voyage over russia. but it was OK since he was captaining a Caravela Latina i bought just to try to get rid of him

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