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Author Topic: Favorite crew
Wu Di
Navigator
Posts: 57
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Post Re: Favorite crew
on: October 8, 2012, 08:51
Quote

I have been doing some experiments with the sailing from end of the month to start of the month after next method to get 100 loyalty using Catalina scenario. Just found it worked for Luka and Ahmet, not for Miguel or Alonzo oreida. This is despite pushing them on for 4 months. Any ideas why this could be? Perhaps they are so compatible that loyalty doesn't drop? (I defected to Portugal and have 100 luck if that could make a difference) Sick of having to swap captains just before battles and don't want to give them astronomical wages...

chaoyun2k
Moderator
Posts: 492
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Post Re: Favorite crew
on: October 8, 2012, 14:52
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You know...I don't remember who I was using for the tests. I remember Luka was one of them, but when I found out that their loyalty only dropped I think I started testing what would make it drop faster. You may have a point there with her defecting to Portugal.

Did you try to save and offer a raise? They always refuse a raise if they are at 100 loyalty, and if they aren't asking for a raise then their loyalty must be above 30. If I can get the time I'll do a little testing tonight to see what effect the country loyalty has on recruited mates (from the lodge).

You might also check with a fortune teller. I want to say that if she says they are beginning to trust you then their loyalty is high enough to trust in battle...but I can't remember for sure. If she says they don't have very good feelings or something like that then you don't want to give them a ship.

I can't believe I ran the tests without at least one or two loyal to the same country as the main character, but it is possible.

Any information that I provide is based on the SNES version unless otherwise specified. I have thousands of hours into New Horizons and I have played it since it was released in the US on the SNES.

Wu Di
Navigator
Posts: 57
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Post Re: Favorite crew
on: October 8, 2012, 15:39
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Yup I tried both offering them wage rise and checking at fortune teller to confirm. Their loyalty just won't bottom out,though they would still flee when 'in a tight spot'.

However I remember using Joao, 100 luck, not defected. After experience gaining / exploration 70 days voyages alonzo and Miguel definitely became loyal.

with regards to stay rise after navigation level rise, I just got interested in that also. With each rise in navigation level I think there is possibility of Leadership, knowledge, seamanship and ?intuition rising by up to 3 points. Just save/load before docking, got variation from 2 point increase in SM (I think there was even once with no stat increase whatsoever) to maximum of 3 each in SM, LD and KN.

well got to confess reason I got interested is to try get cartography for Catalina asap. Don't like to hex edit / cheat coz once I start I can't seem to stop and just takes the fun out of it...

Any advice or observations appreciated...

chaoyun2k
Moderator
Posts: 492
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Post Re: Favorite crew
on: October 9, 2012, 16:09
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Yeah, I don't use cheats when playing...I make adjustments when testing but only then.

Sorry, I haven't been able to run any tests yet...I hope you can bear with me and I will run the tests.

I was thinking I may have to try Catalina even, because I'm sure I must have tested mates with Joao and Ernst that were loyal to the same country. I'll test that to make sure.

The only thing I can suggest is to travel longer or try offering enough to put their wages at or above 100 (I've heard a rumor that large amounts will increase their loyalty). I was only able to test a few amounts, but the reason I think wages of 100 or more might raise their loyalty is because I got to thinking that Pilly might have started at 100 loyalty (which contradicts what I said about hiring people from the lodge always starting at 10 loyalty). Just a thought if you want to try that while I am running tests.

Any information that I provide is based on the SNES version unless otherwise specified. I have thousands of hours into New Horizons and I have played it since it was released in the US on the SNES.

sizintsev
1st Mate
Posts: 261
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Post Re: Favorite crew
on: October 9, 2012, 23:46
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Till now I did not try and did not meet the comment in the following case. If during fight will sink one of the ships of the fleet, what will take place with the navigator, he will disappear from a command or remain as in anything it did not happen?

chaoyun2k
Moderator
Posts: 492
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Post Re: Favorite crew
on: October 12, 2012, 07:06
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I think that varies depending on the mate, and I think the luck stat has something to do with that.

Wu Di, I forgot how long these tests took before, but now I remember why I hadn't checked everyone. It would be quicker for someone that was more experienced, but I'm getting there.

Any information that I provide is based on the SNES version unless otherwise specified. I have thousands of hours into New Horizons and I have played it since it was released in the US on the SNES.

Wu Di
Navigator
Posts: 57
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Post Re: Favorite crew
on: October 13, 2012, 07:20
Quote

Hi thanks for all your trouble Chaoyun2k, haven't had the chance to do that myself this week. ... Maybe next week. Miss the days when I could spend hours on end on koei games...

sizintsev
1st Mate
Posts: 261
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Post Re: Favorite crew
on: November 6, 2012, 08:40
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Somebody lives in New York? As you have apprehended recently past storm.

sizintsev
1st Mate
Posts: 261
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Post Re: Favorite crew
on: November 6, 2012, 08:40
Quote

😕

Wu Di
Navigator
Posts: 57
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Post Re: Favorite crew
on: January 9, 2013, 21:58
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Hi all, I think I have uncovered some secrets to the mechanics of loyalty to add to what we already know from Chaoyun2k and others.

Loyalty changes 1st of every month except crew with 100 loyalty.

Treating before hiring as we already know increases starting loyalty up to 100.

Someone mentioned also giving wage rise less than 10 gold pieces could be a bug but did not elaborate so I tested it out. Example - Zaganos Bei, wage 10, starting loyalty low as hired from inn. So I tried to increase wage to 16, knowing that the computer only accepts increments of 10 so his wage is still 10. Repeating this action about 40 times, he finally says 'you don't have to worry about my wages...'

So, I checked out some forums in chinese - it appears increase in loyalty results from wage rise is calculated by wage rise/5 rounded down to the nearest integer. So this wage rise trick can work (at least for PC version) to bring loyalty up to 80 and they will say 'don't worry about wages'.

We know negative loyalty makes it 100 from Chaoyun2k so that's another method.

Loyalty actually changes by a fixed amount every month = leadership of character minus highest value among the mate's stats plus wages/5. Which means if the leadership of the main character is 80, and he hires zaganos for example with highest stat say knowledge of 90, wage of 10, monthly change is going to be 80-90+10/2 = -5, which is why he will never be happy until the main character's leadership goes to 85 or above. Of course sailing for 2 straight calendar months could put the loyalty into negative and hey presto will result in maximum loyalty.

Hope this helps clarify why some mates don't max out their loyalty and others do over a 2 months sail =) certainly did for me.

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